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Rabbit Study

Final poseable gameready model for a past student project.
LOD0: 6354 Tris
Sculpted in ZBrush, rigged and weighted in Maya and retopologized in 3DS Max.
Textured and baked in Substance Painter.

Foliage assets and ground texture were created by Tim Nickel.

Rabbit Study Turntable

High Poly Mesh

High Poly Mesh

Low Poly Mesh

Low Poly Mesh

Texture Breakdown: Normal / Base Color / Ambient Occlusion

Texture Breakdown: Normal / Base Color / Ambient Occlusion